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AutoDynamicBone

AutoDynamicBone is a Unity script that assists in the automatic addition of Dynamic Bone to the Avatar. It is included in the Creator Essentials Pack by QueenMaebee.

Setting up the Script

Drag in the AutoDynamicBone Prefab.

Modes

AutoDynamicBone works in two different ways. AutoMode and User-Defined Mode.

AutoMode will go through your avatar and look for bones that contain certain names. Its easy to use if you want to do things fast but its preferred to use User-Defined Mode. After you add your avatar gameobject to the Avatar Field just turn the script on and your done!
tip

Each userdefined array is tuned for the object its named after. Example: Tail userdefined will give you Dynamicbone settings for a tail.

tip

There is no need to change the size of the arrays. You can drag and drop the assets onto the name of the array and it will be automatically added.