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Physics Manager

The Physics Manager will allow you to directly edit your Physics Objects and will tell you(If your using Physbone) how many transforms you have!

PM PM2

Using the Script

TransformColorRanges

This will allow you to edit all of your PhysBone Components and tell you the amount of transforms you have and will color the number of transforms based on the VRCDocumentation.

You can use the select component button to select your object and use the search bar to search for a specific object!

Fake DynamicBone Script

Dynamic Bone is a paid script and so I cannot include it in the package but what I have done is created a copy of it with only the variables to get around errors. If you are using Dynamic Bone in your project delete the DynamicBone.cs file from the Creator Advanced Components Folder.